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- Readme file for ThumbView File Browser Demonstration v. 1.0
- Package contents
- ================
- The files in this package are:
- TVMODD_I.PXP - the IPAS browser application.
- TVMOD.MDX - index file for sample meshes provided with 3D Studio.
- README.TXT - this file.
-
- Legal notice
- ============
- Animetix Technologies expressly disclaims any warranty for this software.
- This software and any related documentation is supplied "as is" without
- warranty of any kind, either express or implied, including, without
- limitation, the implied warranties or merchantability or fitness for a
- particular purpose. The entire risk arising out of use or performance of this
- software remains with you.
- This package may be copied and distributed free of charge provided that no
- modifications are made to any part whatsoever.
-
- Installation
- ============
- If you received this as a 'zip' file, unzip it to your hard disk first.
- Copy the file TVMODD_I.PXP into the directory that your 3D Studio setup
- file specifies for PROCESS-PATH (the default path is the 'PROCESS'
- subdirectory of your 3D Studio home directory).
- Copy the file TVMOD.MDX into the directory where the 3D Studio sample files
- are located (by defualt, this is the MESHES subdirectory of the 3D Studio
- home directory).
-
- Running the ThumbView File Browser
- ======================================
- Start 3D Studio from the DOS command line. From the 3D Editor, select the
- 'PXP Loader' option from the 'Program' menu at the top of the screen. This
- will bring up a list of all of the PXP IPAS routines in your process directory.
- Select the TVMODD item, click on 'OK', and 3D Studio will load the
- File Browser.
- Click on 'OK' to dismiss the initial text box.
- You should now see the main window for the File browser. Click on the
- 'Browse' button in the lower left corner, and navigate to the directory
- containing the sample mesh files that come with 3D Studio (BIRDSHOW.3DS is
- one such file). Click on 'OK' to return to the main browser dialog. The
- browser will now load the thumbnails from the index file and you can scroll
- through these. Single clicking the scroll arrows moves through the list by
- one line and clicking on the scroll bar moves one 'page'.
- Note that you can also drag the thumb to any point in the list of images.
- Until you release the thumb, only the file name appears, allowing you to
- quickly find a file before you view its thumbnail.
- Note that in the demo version of this product, not all files have
- thumbnails available.
-
- Viewing File Contents
- =====================
- If you select a file by clicking on its thumbnail, its thumbnail is
- highlighted and its name is placed in the 'Selected File' window.
- If you click on 'View', or double click on the thumbnail, the file contents
- are loaded and the file viewer dialog is shown. Note that in the demo
- version of this product, you can only view file contents for those files
- which have a thumbnail available.
- The file viewer dialog consists of a rendering window with associated
- controls to the left, and a contents list box to the right. An information
- panel is located at the bottom of the dialog box.
- When the file viewer dialog is initially launched, it displays all of the
- file's geometry in the rendering window. If you click in this window once
- and move the cursor, the viewpoint is rotated and the geometry re-rendered.
- Note that while the renderer is processing the model, the status indicator in
- the top border of the dialog turns red. Once the model has been re-rendered,
- this turns green.
- If you click again, while the status indicator is green, the mouse movements
- no longer affect the viewpoint.
- Note the six buttons in the lower left border of the rendering window.
- These control your interaction with the rendering window, as follows:
- Button 1 (top) - Press to activate, sets 'rotate viewpoint' mode.
- Button 2 - Press to activate, sets 'pan viewpoint' mode.
- Button 3 - Zooms viewpoint in by 20% each time it is pressed.
- Button 4 - Zooms viewpoint out by 20% each time it is pressed.
- Button 5 - Zooms viewpoint to fit window extents each time it is
- pressed.
- Button 6 - Press to activate, auto-zooms viewpoint to fit extents.
- This feature is used with the 'selected' and 'highlighted'
- object' modes described below.
-
- Shading modes
- =============
- The renderer will display the geometry as Gouraud-, Flat-, or Wire-shaded,
- depending on the button selected at the top of the rendering window.
-
- Object List
- ===========
- This list is displayed when the 'Objects' button above the list box is active.
- The list shows all of the objects in the file being viewed. If you click on
- an object, the object becomes the highlighted object and additional
- information for this object is shown in the information panel at the bottom
- of the dialog.
- If you click on the 'H' button at the top left of the rendering window, the
- renderer redisplays only the highlighted object in the window. If the
- AutoZoom button (see above) is active, the view is automatically adjusted to
- fit the entire object in the display window.
- If you double-click on an object in the list, its selection status is toggled.
- (a selected object has an asterisk to the left of its name in the list).
- By default, all objects are selected when the dialog is first launched. If you
- click on the 'S' button at the top left of the rendering window, the
- renderer redisplays only the currently selected objects in the window. If the
- AutoZoom button (see above) is active, the view is automatically adjusted to
- fit the entire object in the display window as the selection set of objects is
- changed.
- The 'All' and 'None' buttons below the list box select all objects and
- de-select all objects, respectively.
-
- Viewing Material Information
- ============================
- If you click on the 'Materials' button at the top of the list box, a list of
- materials used by the file is displayed. If you click on an item in this list,
- additional information for the material is displayed in the information panel
- at the bottom of the dialog.
-
- Viewing Map File Usage
- ======================
- If you click on the 'Maps' button at the top of the list box, a list of the
- maps referenced by all of the materials in the file is displayed. If you
- click on an item in this list, additional information for the map is displayed in the information panel
- at the bottom of the dialog. If you double-click on an item in this list,
- the Browser displays a windowed image of the map file, along with the file
- name. If the image is smaller than a certain resolution, it is automatically
- resized to show it more clearly. In this case, a multiplier indicator appears in
- the bottom border of the image window. Pressing any key or clicking the
- mouse dismisses the image window and returns you to the browser window.
-
- Note that when listing materials or maps, the last view renderered remains
- visible, but the viewpoint controls are disabled.
-
- What the production version offers
- ==================================
- The production version of this product allows you to load or merge geometry
- from the file being viewed into your current 3D Studio drawing. Either the
- entire file, or the selected subset of that file can be loaded.
- You also get the other half of the mechanism for the browser:
- The Index File Manager that allows you to create and maintain the index files
- for use with any set of mesh files, even if they reside on a CD-ROM.
- The production version also allows you to view the contents of a file, even
- if no thumbnail is available for that file.
-
- Compatibility
- =============
- This product has been fully tested with all versions of 3D Studio from 3.0
- through 4.0 and supports 8-bit or 24-bit color displays. If you find a bug,
- please let us know.
-
- Other Products
- ==============
- Animetix Technologies is developing a range of IPAS applications. Other
- products include:
-
- ThumbView Material Browser - an IPAS application that allows you to
- preview the contents of 3D Studio material
- library files, using rendered thumbnails.
- Animetix MovieMaker - an IPAS application that lets you create
- QuickTime movies of your animations directly
- from within 3D Studio.
-
- For more information or to order these products, please call Animetix
- Technologies at 514-767-2205.
-
- 3D Studio is a registered trademark of Autodesk, Inc.
- QuickTime is a trade mark of Apple Computer, Inc.
-